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Dissertation 4.3

AR/VR and Human Factors And Usability among Gen Z Shoppers — A Comparative Perspective

16
Pages
MLA
Style
~ 17–24 mins
Reading Time
DevSecOps Public Policy AIOps
Abstract

This dissertation investigates “AR/VR and Human Factors And Usability among Gen Z Shoppers — A Comparative Perspective” using a qualitative grounded theory. Through a socio-technical lens, the analysis integrates multi-source data to derive a practical decision framework for researchers and practitioners.

AR/VR and Human Factors And Usability among Gen Z Shoppers — A Comparative Perspective

ABSTRACT
AR/VR and Human Factors And Usability among Gen Z Shoppers — A Comparative Perspective is unpacked across themes: interoperability, change enablement, scalability, and costs. Limitations and future research paths are noted.
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