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Report 4.6

Circular Economy for Esports Organizations: Policy And Regulation | Evidence from Southeast Asia

20
Pages
IEEE
Style
~ 21–29 mins
Reading Time
Green Finance Epidemiology InsurTech
Abstract

This report investigates “Circular Economy for Esports Organizations: Policy And Regulation | Evidence from Southeast Asia” using a design science research. Through a human-centered lens, the analysis integrates multi-source data to derive a validated measurement model for researchers and practitioners.

Circular Economy for Esports Organizations: Policy And Regulation | Evidence from Southeast Asia

ABSTRACT
Circular Economy for Esports Organizations: Policy And Regulation | Evidence from Southeast Asia is unpacked across themes: risks, equity, scalability, and benefits. Limitations and future research paths are noted.
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