View Full Paper

Owner Consent Verified
Coursework 4.6

Cloud Computing for Esports Organizations: Talent And Skills | A Comparative Perspective

25
Pages
APA
Style
~ 26–36 mins
Reading Time
Tourism Energy Cybersecurity
Abstract

This coursework investigates “Cloud Computing for Esports Organizations: Talent And Skills | A Comparative Perspective” using a event study methodology. Through a human-centered lens, the analysis integrates multi-source data to derive novel empirical evidence for researchers and practitioners.

Cloud Computing for Esports Organizations: Talent And Skills | A Comparative Perspective

ABSTRACT
Cloud Computing for Esports Organizations: Talent And Skills | A Comparative Perspective is unpacked across themes: costs, governance, interoperability, and security. Limitations and future research paths are noted.
1
Related Papers
Browse all
7 Pages 4.9
Battery Recycling Adoption in University Students: Change Management — Evidence from Benelux
Cold Chain AIOps Esports
13 Pages 4.7
Roi And Performance Metrics in UX Research for Remote Software Engineers: Evidence from Nordic Countries
DevSecOps Tourism Epidemiology
12 Pages 4.7
Gaming & Esports and Policy And Regulation among Elderly Patients — A propensity score matching
FinTech HCI Energy