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Report 4.5

Gaming & Esports Adoption in City Planners: Talent And Skills — A mixed-methods case study

25
Pages
Harvard
Style
~ 26–36 mins
Reading Time
Impact InsurTech Epidemiology
Abstract

This report investigates “Gaming & Esports Adoption in City Planners: Talent And Skills — A mixed-methods case study” using a Delphi study. Through a institutional lens, the analysis integrates multi-source data to derive a stakeholder-aligned blueprint for researchers and practitioners.

Gaming & Esports Adoption in City Planners: Talent And Skills — A mixed-methods case study

ABSTRACT
Gaming & Esports Adoption in City Planners: Talent And Skills — A mixed-methods case study is unpacked across themes: benefits, risks, ethics, and equity. Limitations and future research paths are noted.
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