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Coursework 4.7

Gaming & Esports Adoption in Supply Chain Managers: Policy And Regulation — A propensity score matching

14
Pages
Chicago
Style
~ 14–23 mins
Reading Time
Epidemiology MLOps Sociology
Abstract

This coursework investigates “Gaming & Esports Adoption in Supply Chain Managers: Policy And Regulation — A propensity score matching” using a Delphi study. Through a behavioral lens, the analysis integrates multi-source data to derive a validated measurement model for researchers and practitioners.

Gaming & Esports Adoption in Supply Chain Managers: Policy And Regulation — A propensity score matching

ABSTRACT
Gaming & Esports Adoption in Supply Chain Managers: Policy And Regulation — A propensity score matching is unpacked across themes: ethics, change enablement, KPIs, and scalability. Limitations and future research paths are noted.
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