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Case Study 4.3

Gaming & Esports and Talent And Skills among Esports Organizations — 2025–2026 Trends

24
Pages
IEEE
Style
~ 25–35 mins
Reading Time
DEI Risk Sustainability
Abstract

This case study investigates “Gaming & Esports and Talent And Skills among Esports Organizations — 2025–2026 Trends” using a Delphi study. Through a human-centered lens, the analysis integrates multi-source data to derive a practical decision framework for researchers and practitioners.

Gaming & Esports and Talent And Skills among Esports Organizations — 2025–2026 Trends

ABSTRACT
Gaming & Esports and Talent And Skills among Esports Organizations — 2025–2026 Trends is unpacked across themes: security, interoperability, ethics, and KPIs. Limitations and future research paths are noted.
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