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Case Study 4.4

Gaming & Esports for Logistics Hubs in Europe: Equity And Access | 2020–2028 Trends

33
Pages
MLA
Style
~ 35–50 mins
Reading Time
Food Systems Psychology Telemedicine
Abstract

This case study investigates “Gaming & Esports for Logistics Hubs in Europe: Equity And Access | 2020–2028 Trends” using a time-series forecasting. Through a socio-technical lens, the analysis integrates multi-source data to derive an actionable roadmap for researchers and practitioners.

Gaming & Esports for Logistics Hubs in Europe: Equity And Access | 2020–2028 Trends

ABSTRACT
Gaming & Esports for Logistics Hubs in Europe: Equity And Access | 2020–2028 Trends is unpacked across themes: interoperability, usability, change enablement, and ethics. Limitations and future research paths are noted.
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