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Policy Brief 4.9

Internet of Things for Esports Organizations: Data Quality And Bias | 2020–2027 Trends

7
Pages
MLA
Style
~ 7–11 mins
Reading Time
MLOps Sociology Esports
Abstract

This policy brief investigates “Internet of Things for Esports Organizations: Data Quality And Bias | 2020–2027 Trends” using a mixed-methods case study. Through a economic lens, the analysis integrates multi-source data to derive a stakeholder-aligned blueprint for researchers and practitioners.

Internet of Things for Esports Organizations: Data Quality And Bias | 2020–2027 Trends

ABSTRACT
Internet of Things for Esports Organizations: Data Quality And Bias | 2020–2027 Trends is unpacked across themes: risks, interoperability, benefits, and scalability. Limitations and future research paths are noted.
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