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Essay 4.4

Market Entry Strategy in Cloud Computing for Esports Organizations: A agent-based simulation

16
Pages
APA
Style
~ 17–24 mins
Reading Time
Leadership Finance FinTech
Abstract

This essay investigates “Market Entry Strategy in Cloud Computing for Esports Organizations: A agent-based simulation” using a propensity score matching. Through a socio-technical lens, the analysis integrates multi-source data to derive a stakeholder-aligned blueprint for researchers and practitioners.

Market Entry Strategy in Cloud Computing for Esports Organizations: A agent-based simulation

ABSTRACT
Market Entry Strategy in Cloud Computing for Esports Organizations: A agent-based simulation is unpacked across themes: equity, security, ethics, and interoperability. Limitations and future research paths are noted.
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