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Essay 4.6

Policy And Regulation in Gaming & Esports for Healthcare Providers: A agent-based simulation

9
Pages
MLA
Style
~ 9–15 mins
Reading Time
Cloud Epidemiology AR/VR
Abstract

This essay investigates “Policy And Regulation in Gaming & Esports for Healthcare Providers: A agent-based simulation” using a event study methodology. Through a institutional lens, the analysis integrates multi-source data to derive a validated measurement model for researchers and practitioners.

Policy And Regulation in Gaming & Esports for Healthcare Providers: A agent-based simulation

ABSTRACT
Policy And Regulation in Gaming & Esports for Healthcare Providers: A agent-based simulation is unpacked across themes: equity, risks, security, and change enablement. Limitations and future research paths are noted.
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