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Report 4.9

Renewable Energy for Esports Organizations: Human Factors And Usability | Evidence from Middle East

26
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~ 27–39 mins
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CV Psychology Data Privacy
Abstract

This report investigates “Renewable Energy for Esports Organizations: Human Factors And Usability | Evidence from Middle East” using a social network analysis. Through a socio-technical lens, the analysis integrates multi-source data to derive a practical decision framework for researchers and practitioners.

Renewable Energy for Esports Organizations: Human Factors And Usability | Evidence from Middle East

ABSTRACT
Renewable Energy for Esports Organizations: Human Factors And Usability | Evidence from Middle East is unpacked across themes: KPIs, risks, scalability, and change enablement. Limitations and future research paths are noted.
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